malachi wrote:The whole "learn on a hard to use platform" theory is something that I've heard applied in other areas and in general I tend to disagree with it in all areas. I've seen it proposed in education, in driving, in cooking, in photography and in music. I don't feel it works anywhere.
{snip of a great post}
I mostly agree. When I was learning computers in the 70s, I heard complaints about us not having to deal with punchcards and assembly language. All it meant is I could get productive in about 1/4 of the time. Now that time has been cut by a factor of 10 or more. I learnt to ski on 8 foot long wooden ones where it took about five years just to be able to make a single turn, since it required a sequence of coordinated moves that would have given even a ballet dancer a hard time. Most of the old timers complained when learners were put on very short skis (you only need long ones to go fast); after I taught a friend, admittedly a jock, how to enjoy himself on skis in a weekend, I stopped complaining (unless I'm waiting in a lift line).
There is one general point -- a "hard" learning process usually involves having to deal with the lowest levels basics of the process. Knowing these is useful when things go wrong.
Then there's one espresso point -- what happens when superautos get really good, so no learning is required. I'm talking about machines where you can insert a smart card that comes with the coffee blend, and the best pressure, temperature, dose, flow rate and shot time is automatically and accurately produced at the push of a button. The user needs to know absolutely nada, while the tech needs an advanced degree to fix anything that's gone wrong.
With progress, crafts and skills die out. Ultimately, that's what the old timers are complaining about -- their hard won lore becoming useless and forgotten.